devtober 2025 - day 1
Day one consisted of very little actual work towards my finished game, with most of my time being spent completing the MonoGame tutorial and planning what I would like to work on over the next month. Other than that, I spent some of my time doing "research" (playing video games 😉) to try and get some inspiration on what the core of the game should be.
One game I spend a lot of my time with is Old School RuneScape, which has a minigame called Wintertodt that seems like something I could turn into my own version of a game. Because it's something that already exists, and has it's rules and gameplay defined, it means I don't have to spend a lot of time designing the systems of the game, and I can instead focus on just the implementation.
Tomorrow my goal is going to be getting some actual code written, so I can an MVP done quickly and build from there.