devtober 2025 - day 29
I've made decent progress on the game over the past couple of weeks, even if I haven't been working on it as much as I should have or wanted to.
Most of the systems I wanted to implement are there and I'm now at the stage of just cleaning everything up and adding things like additional screens (title, game over etc.), as well as music and SFX. I'm probably going to use pre-made assets for those, because I haven't really left myself enough time to create my own by the end of the jam (although I might end up creating my own afterwards).
The GIF shows the mechanics of the game (it's a really simple game, but I underestimated how much effort it would take to implement even simple mechanics when using something like MonoGame and being a noob game dev), but I still need to add a proper sprite for the player's attack and death animations.